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| QUAKE 3 ARENA |
The core of the game, deathmatch mode, is a blast. The transparent pick-up-and-play design to it that makes it very easy to get into, and whether you're a novice or a pro there's something for everyone. Everything in the game is just right. Your characters move at just the right speed, the weapons are all perfectly balanced (for the first time in history, we get a default weapon that is not a total piece of crap), the powerups complement the gameplay perfectly, and in another first for id Software the maps that come with the game actually do not suck. I'm sure all veteran deathmatchers have horror stories about the terrible Quake maps, but Q3A's maps are almost flawless, speaking of endless playtesting and tweaking on the parts of the level designers. No longer does the first person to find the rocket launcher win, and no longer can you rack +20 frags by camping. "The Longest Yard" in particular must be one of the most fun and well-rounded FPS deathmatch maps ever.
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