Unlike its PC counterpart, Quake 4 on Xbox 360 only supports 8 players online, as opposed to 16. Typical game modes are included, such as Deathmatch, Capture the Flag, and One-on-One, all of which can be played either as a ranked or unranked match. By winning ranked matches, points will be added to your record, which will boost your rank on the overall leader board. Weapons don’t have to be reloaded when online, and instead you’ll just have a set ammunition supply that will eventually run out. Various armor and health pickups are scattered throughout the maps, as well as speed ramps and teleports. Again, the online play could’ve been a lot of fun if the 8-player fragfests didn’t suffer unbearable frame rates when multiple players are firing on the screen. If you can manage to see past the technical bugs, then you’ll surely be able to enjoy the fast-paced multiplayer action.
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